Elec Elec Tank Work in progress, what do you think about him?
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Elec Elec Tank Work in progress, what do you think about him?
Hero Plan by Mids' Hero Designer 1,601
http://www.cohplanner.com/
Click this DataLink to open the build!
Elec Elec: Level 50 Mutation Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Charged Armor -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(7), TtmC'tng-ResDam/Rchg(13)
Level 1: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(37)
Level 2: Conductive Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(7), TtmC'tng-ResDam/Rchg(13)
Level 4: Jacobs Ladder -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(48)
Level 6: Static Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(11), TtmC'tng-ResDam/Rchg(15)
Level 8: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(29), LkGmblr-Rchg+(40), LkGmblr-Def(48)
Level 10: Grounded -- GA-ResDam(A), GA-End/Res(11), GA-Res/Rech/End(15)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(48)
Level 16: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(17), Sciroc-Acc/Rchg(17), Sciroc-Acc/Dmg/EndRdx(27), Sciroc-Dam%(31), FrcFbk-Rechg%(43)
Level 18: Health -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(25), Numna-Heal/EndRdx/Rchg(34), Numna-Regen/Rcvry+(46)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-End%(27), P'Shift-EndMod/Acc(31)
Level 22: Energize -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(23)
Level 24: Lightning Reflexes -- Run-I(A)
Level 26: Boxing -- Empty(A)
Level 28: Power Sink -- RechRdx-I(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 32: Lightning Field -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Chain Induction -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(36), Hectmb-Acc/Rchg(36), Hectmb-Dmg/EndRdx(36), Hectmb-Dam%(37)
Level 38: Lightning Rod -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(39), Armgdn-Dam%(40)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(45), Panac-Heal/Rchg(45), Panac-Heal/EndRedux/Rchg(45), Panac-Heal/+End(46), P'Shift-End%(46)
Level 47: Tough -- GA-3defTpProc(A), GA-End/Res(50)
Level 49: Weave -- SW-Def/EndRdx(A), SW-ResDam/Re TP(50), SW-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
Set Bonus Totals:
http://www.cohplanner.com/
Click this DataLink to open the build!
Elec Elec: Level 50 Mutation Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Electrical Melee
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Charged Armor -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(7), TtmC'tng-ResDam/Rchg(13)
Level 1: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(37)
Level 2: Conductive Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(7), TtmC'tng-ResDam/Rchg(13)
Level 4: Jacobs Ladder -- Oblit-Dmg(A), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(5), Oblit-Acc/Dmg/Rchg(9), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(48)
Level 6: Static Shield -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(11), TtmC'tng-ResDam/Rchg(15)
Level 8: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(25), Zephyr-ResKB(29), LkGmblr-Rchg+(40), LkGmblr-Def(48)
Level 10: Grounded -- GA-ResDam(A), GA-End/Res(11), GA-Res/Rech/End(15)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31), Zephyr-ResKB(48)
Level 16: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/Rchg(17), Sciroc-Acc/Rchg(17), Sciroc-Acc/Dmg/EndRdx(27), Sciroc-Dam%(31), FrcFbk-Rechg%(43)
Level 18: Health -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-EndRdx/Rchg(19), Numna-Heal/Rchg(25), Numna-Heal/EndRdx/Rchg(34), Numna-Regen/Rcvry+(46)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-End%(27), P'Shift-EndMod/Acc(31)
Level 22: Energize -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(23)
Level 24: Lightning Reflexes -- Run-I(A)
Level 26: Boxing -- Empty(A)
Level 28: Power Sink -- RechRdx-I(A)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(37)
Level 32: Lightning Field -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Chain Induction -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(36), Hectmb-Acc/Rchg(36), Hectmb-Dmg/EndRdx(36), Hectmb-Dam%(37)
Level 38: Lightning Rod -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(39), Armgdn-Dam%(40)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(45), Panac-Heal/Rchg(45), Panac-Heal/EndRedux/Rchg(45), Panac-Heal/+End(46), P'Shift-End%(46)
Level 47: Tough -- GA-3defTpProc(A), GA-End/Res(50)
Level 49: Weave -- SW-Def/EndRdx(A), SW-ResDam/Re TP(50), SW-Def(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
Set Bonus Totals:
- 13,5% DamageBuff(Smashing)
- 13,5% DamageBuff(Lethal)
- 13,5% DamageBuff(Fire)
- 13,5% DamageBuff(Cold)
- 13,5% DamageBuff(Energy)
- 13,5% DamageBuff(Negative)
- 13,5% DamageBuff(Toxic)
- 13,5% DamageBuff(Psionic)
- 9,88% Defense(Smashing)
- 9,88% Defense(Lethal)
- 8,94% Defense(Fire)
- 8,94% Defense(Cold)
- 9,25% Defense(Energy)
- 9,25% Defense(Negative)
- 3% Defense(Psionic)
- 16,8% Defense(Melee)
- 15,5% Defense(Ranged)
- 14,9% Defense(AoE)
- 45% Enhancement(RechargeTime)
- 6% Enhancement(Heal)
- 57% Enhancement(Accuracy)
- 7,5% Enhancement(Range) (in PvP)
- 10% FlySpeed
- 323,3 HP (17,3%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -11)
- Knockup (Mag -11)
- MezResist(Confused) 5% (in PvP)
- MezResist(Held) 11,1%
- MezResist(Immobilize) 7,75%
- MezResist(Repel) 3000% (10% chance, in PvP)
- MezResist(Sleep) 11,6%
- MezResist(Stun) 9,4%
- MezResist(Terrorized) 5% (in PvP)
- 28% (0,47 End/sec) Recovery
- 64% (5,01 HP/sec) Regeneration
- 4,58% Resistance(Smashing) (in PvP)
- 4,58% Resistance(Lethal) (in PvP)
- 8,04% Resistance(Fire)
- 8,04% Resistance(Cold)
- 3% Resistance(Energy)
- 6,13% Resistance(Negative)
- 3% Resistance(Toxic)
- 3% Resistance(Psionic)
- 10% RunSpeed
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