Mind Energy capped s/l and ranged defends and perma hasten
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Mind Energy capped s/l and ranged defends and perma hasten
Pretty decent already but needs some tweaking like kb protection.
Villain Plan by Mids' Villain Designer 1,707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Mesmerize
Level 1: Brawl
Level 6: Ninja Run
Villain Plan by Mids' Villain Designer 1,707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Mesmerize
- (A) Decimation - Accuracy/Damage
- (27) Decimation - Damage/Endurance
- (27) Decimation - Damage/Recharge
- (34) Decimation - Accuracy/Endurance/Recharge
- (37) Decimation - Accuracy/Damage/Recharge
- (A) Thunderstrike - Accuracy/Damage
- (5) Thunderstrike - Damage/Endurance
- (7) Thunderstrike - Damage/Recharge
- (7) Thunderstrike - Accuracy/Damage/Recharge
- (15) Thunderstrike - Accuracy/Damage/Endurance
- (15) Thunderstrike - Damage/Endurance/Recharge
- (A) Basilisk's Gaze - Accuracy/Recharge
- (3) Basilisk's Gaze - Recharge/Hold
- (3) Basilisk's Gaze - Endurance/Recharge/Hold
- (5) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (A) Decimation - Accuracy/Damage
- (40) Decimation - Damage/Endurance
- (40) Decimation - Damage/Recharge
- (40) Decimation - Accuracy/Endurance/Recharge
- (43) Decimation - Accuracy/Damage/Recharge
- (A) Jumping IO
- (A) Fortunata Hypnosis - Chance for Placate
- (9) Fortunata Hypnosis - Sleep/Endurance
- (9) Fortunata Hypnosis - Accuracy/Recharge
- (11) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (11) Fortunata Hypnosis - Sleep/Recharge
- (A) Thunderstrike - Accuracy/Damage
- (17) Thunderstrike - Damage/Endurance
- (17) Thunderstrike - Damage/Recharge
- (23) Thunderstrike - Accuracy/Damage/Recharge
- (25) Thunderstrike - Accuracy/Damage/Endurance
- (25) Thunderstrike - Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (50) Regenerative Tissue - +Regeneration
- (A) Recharge Reduction IO
- (A) Coercive Persuasion - Confused
- (19) Coercive Persuasion - Confused/Recharge
- (19) Coercive Persuasion - Accuracy/Confused/Recharge
- (21) Coercive Persuasion - Accuracy/Recharge
- (21) Coercive Persuasion - Confused/Endurance
- (23) Coercive Persuasion - Contagious Confusion
- (A) Efficacy Adaptor - EndMod
- (48) Efficacy Adaptor - EndMod/Recharge
- (50) Efficacy Adaptor - EndMod/Accuracy
- (A) Force Feedback - Chance for +Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Cloud Senses - ToHit Debuff
- (37) Cloud Senses - Accuracy/ToHitDebuff
- (37) Cloud Senses - Accuracy/Recharge
- (39) Cloud Senses - ToHit Debuff/Endurance/Recharge
- (39) Cloud Senses - Accuracy/Endurance/Recharge
- (39) Cloud Senses - Chance for Negative Energy Damage
- (A) Luck of the Gambler - Recharge Speed
- (29) Red Fortune - Defense/Endurance
- (29) Red Fortune - Defense/Recharge
- (31) Red Fortune - Endurance/Recharge
- (31) Red Fortune - Defense/Endurance/Recharge
- (31) Red Fortune - Defense
- (A) Luck of the Gambler - Recharge Speed
- (A) Malaise's Illusions - Accuracy/Recharge
- (33) Malaise's Illusions - Endurance/Confused
- (33) Malaise's Illusions - Accuracy/Endurance
- (33) Malaise's Illusions - Confused/Range
- (34) Malaise's Illusions - Accuracy/Confused/Recharge
- (34) Malaise's Illusions - Chance of Damage(Psionic)
- (A) Basilisk's Gaze - Recharge/Hold
- (36) Basilisk's Gaze - Accuracy/Recharge
- (36) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (36) Basilisk's Gaze - Endurance/Recharge/Hold
- (A) Thunderstrike - Accuracy/Damage
- (43) Thunderstrike - Damage/Endurance
- (46) Thunderstrike - Damage/Recharge
- (48) Thunderstrike - Accuracy/Damage/Recharge
- (48) Thunderstrike - Accuracy/Damage/Endurance
- (50) Thunderstrike - Damage/Endurance/Recharge
- (A) Absolute Amazement - Chance for ToHit Debuff
- (42) Absolute Amazement - Endurance/Stun
- (42) Absolute Amazement - Accuracy/Recharge
- (42) Absolute Amazement - Accuracy/Stun/Recharge
- (43) Absolute Amazement - Stun/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (45) Red Fortune - Defense/Endurance
- (45) Red Fortune - Defense/Recharge
- (45) Red Fortune - Endurance/Recharge
- (46) Red Fortune - Defense/Endurance/Recharge
- (46) Red Fortune - Defense
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
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