Dark Melee Shield
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Dark Melee Shield
Click this DataLink to open the build!
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg:30(A), T'Death-Dmg/EndRdx:30(3), T'Death-Dmg/Rchg:30(3), T'Death-Acc/Dmg/EndRdx:30(7), T'Death-Dmg/EndRdx/Rchg:30(9), T'Death-Dam%:30(48)
Level 1: Deflection -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(5), RedFtn-EndRdx/Rchg:50(9), RedFtn-Def/EndRdx/Rchg:50(17), RedFtn-Def:50(42), RedFtn-EndRdx:50(45)
Level 2: Battle Agility -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(5), RedFtn-Def/Rchg:50(17), RedFtn-EndRdx/Rchg:50(37)
Level 4: True Grit -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(7), Numna-EndRdx/Rchg:50(11), Numna-Heal/Rchg:50(34), Numna-Heal/EndRdx/Rchg:50(34), Numna-Regen/Rcvry+:50(46)
Level 6: Combat Jumping -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(46), Zephyr-ResKB:50(46)
Level 8: Hurdle -- Jump-I:50(A)
Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(11)
Level 12: Shadow Maul -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(13), Oblit-Dmg/Rchg:50(13), Oblit-Acc/Dmg/Rchg:50(15), Oblit-Acc/Dmg/EndRdx/Rchg:50(15), Oblit-%Dam:50(21)
Level 14: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(39), Zephyr-ResKB:50(45)
Level 16: Against All Odds -- EndRdx-I:50(A)
Level 18: Dark Consumption -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(19), P'Shift-EndMod/Acc/Rchg:50(19), P'Shift-Acc/Rchg:50(40), P'Shift-EndMod/Acc:50(40), P'Shift-End%:50(42)
Level 20: Health -- Mrcl-Heal:40(A), Mrcl-Rcvry+:40(21)
Level 22: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(23), P'Shift-EndMod/Acc:50(23), P'Shift-End%:50(39), P'Shift-Acc/Rchg:50(43), P'Shift-EndMod/Acc/Rchg:50(45)
Level 24: Phalanx Fighting -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(25), RedFtn-EndRdx/Rchg:50(25), RedFtn-Def:50(40), RedFtn-EndRdx:50(43)
Level 26: Siphon Life -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(27), T'Death-Dmg/Rchg:40(27), T'Death-Acc/Dmg/EndRdx:40(29), T'Death-Dmg/EndRdx/Rchg:40(29), T'Death-Dam%:40(48)
Level 28: Maneuvers -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(31), RedFtn-Def/Rchg:50(31), RedFtn-EndRdx/Rchg:50(31), RedFtn-Def/EndRdx/Rchg:50(48), RedFtn-EndRdx:50(50)
Level 30: Assault -- EndRdx-I:50(A)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(33), T'Death-Dmg/Rchg:40(33), T'Death-Acc/Dmg/EndRdx:40(33), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(39)
Level 35: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(37), Oblit-%Dam:50(37)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+:30(A)
Level 41: Recall Friend -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(42), Zephyr-ResKB:50(43)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 49: Soul Drain -- Oblit-Acc/Rchg:50(A), Oblit-Acc/Dmg/Rchg:50(50), Oblit-Acc/Dmg/EndRdx/Rchg:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg:30(A), T'Death-Dmg/EndRdx:30(3), T'Death-Dmg/Rchg:30(3), T'Death-Acc/Dmg/EndRdx:30(7), T'Death-Dmg/EndRdx/Rchg:30(9), T'Death-Dam%:30(48)
Level 1: Deflection -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(5), RedFtn-EndRdx/Rchg:50(9), RedFtn-Def/EndRdx/Rchg:50(17), RedFtn-Def:50(42), RedFtn-EndRdx:50(45)
Level 2: Battle Agility -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(5), RedFtn-Def/Rchg:50(17), RedFtn-EndRdx/Rchg:50(37)
Level 4: True Grit -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(7), Numna-EndRdx/Rchg:50(11), Numna-Heal/Rchg:50(34), Numna-Heal/EndRdx/Rchg:50(34), Numna-Regen/Rcvry+:50(46)
Level 6: Combat Jumping -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(46), Zephyr-ResKB:50(46)
Level 8: Hurdle -- Jump-I:50(A)
Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(11)
Level 12: Shadow Maul -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(13), Oblit-Dmg/Rchg:50(13), Oblit-Acc/Dmg/Rchg:50(15), Oblit-Acc/Dmg/EndRdx/Rchg:50(15), Oblit-%Dam:50(21)
Level 14: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(39), Zephyr-ResKB:50(45)
Level 16: Against All Odds -- EndRdx-I:50(A)
Level 18: Dark Consumption -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(19), P'Shift-EndMod/Acc/Rchg:50(19), P'Shift-Acc/Rchg:50(40), P'Shift-EndMod/Acc:50(40), P'Shift-End%:50(42)
Level 20: Health -- Mrcl-Heal:40(A), Mrcl-Rcvry+:40(21)
Level 22: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(23), P'Shift-EndMod/Acc:50(23), P'Shift-End%:50(39), P'Shift-Acc/Rchg:50(43), P'Shift-EndMod/Acc/Rchg:50(45)
Level 24: Phalanx Fighting -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(25), RedFtn-EndRdx/Rchg:50(25), RedFtn-Def:50(40), RedFtn-EndRdx:50(43)
Level 26: Siphon Life -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(27), T'Death-Dmg/Rchg:40(27), T'Death-Acc/Dmg/EndRdx:40(29), T'Death-Dmg/EndRdx/Rchg:40(29), T'Death-Dam%:40(48)
Level 28: Maneuvers -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(31), RedFtn-Def/Rchg:50(31), RedFtn-EndRdx/Rchg:50(31), RedFtn-Def/EndRdx/Rchg:50(48), RedFtn-EndRdx:50(50)
Level 30: Assault -- EndRdx-I:50(A)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(33), T'Death-Dmg/Rchg:40(33), T'Death-Acc/Dmg/EndRdx:40(33), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(39)
Level 35: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(37), Oblit-%Dam:50(37)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+:30(A)
Level 41: Recall Friend -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(42), Zephyr-ResKB:50(43)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 49: Soul Drain -- Oblit-Acc/Rchg:50(A), Oblit-Acc/Dmg/Rchg:50(50), Oblit-Acc/Dmg/EndRdx/Rchg:50(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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Set Bonus Totals:
- 29,5% DamageBuff(Smashing)
- 29,5% DamageBuff(Lethal)
- 29,5% DamageBuff(Fire)
- 29,5% DamageBuff(Cold)
- 29,5% DamageBuff(Energy)
- 29,5% DamageBuff(Negative)
- 29,5% DamageBuff(Toxic)
- 29,5% DamageBuff(Psionic)
- 12,4% Defense(Smashing)
- 12,4% Defense(Lethal)
- 10,8% Defense(Fire)
- 10,8% Defense(Cold)
- 12,1% Defense(Energy)
- 12,1% Defense(Negative)
- 3% Defense(Psionic)
- 21,8% Defense(Melee)
- 21,1% Defense(Ranged)
- 18,6% Defense(AoE)
- 6% Enhancement(Heal)
- 18% Enhancement(Accuracy)
- 32,5% Enhancement(RechargeTime)
- 10% FlySpeed
- 135,5 HP (10,1%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Held) 11,6%
- MezResist(Immobilize) 17,1%
- MezResist(Stun) 6,6%
- 7,5% (0,13 End/sec) Recovery
- 12% (0,67 HP/sec) Regeneration
- 5,04% Resistance(Fire)
- 5,04% Resistance(Cold)
- 10% RunSpeed
DM/Shields Alternative
This is my build for the Dark Melee/Shields build. heres the stats
Melee def = 54.1
Ranged def = 50.3
AOE def = 41.6
HP/sec = 19.9
hitpoints = 1804
end/sec = 2.7
resistances are alright with Smash/Leth=28% and all others falling btwn 11-14%. with one with the shield active they jump to 53% for smash/leth and 24-27% for all others.
Overall i think this build will turn out well, might make a few modifications
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Smite
Level 1: Brawl
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Set Bonus Totals:
Melee def = 54.1
Ranged def = 50.3
AOE def = 41.6
HP/sec = 19.9
hitpoints = 1804
end/sec = 2.7
resistances are alright with Smash/Leth=28% and all others falling btwn 11-14%. with one with the shield active they jump to 53% for smash/leth and 24-27% for all others.
Overall i think this build will turn out well, might make a few modifications
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Smite
- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (3) Touch of Death - Damage/Recharge
- (5) Touch of Death - Accuracy/Damage/Endurance
- (5) Touch of Death - Damage/Endurance/Recharge
- (7) Touch of Death - Chance of Damage(Negative)
- (A) Red Fortune - Defense
- (7) Red Fortune - Defense/Endurance
- (9) Red Fortune - Defense/Recharge
- (40) Red Fortune - Endurance
- (42) Red Fortune - Endurance/Recharge
- (50) Red Fortune - Defense/Endurance/Recharge
- (A) Obliteration - Damage
- (9) Obliteration - Accuracy/Recharge
- (11) Obliteration - Damage/Recharge
- (11) Obliteration - Accuracy/Damage/Endurance/Recharge
- (13) Obliteration - Accuracy/Damage/Recharge
- (13) Obliteration - Chance for Smashing Damage
- (A) Numina's Convalescence - Heal
- (15) Numina's Convalescence - Heal/Endurance
- (15) Numina's Convalescence - +Regeneration/+Recovery
- (17) Numina's Convalescence - Endurance/Recharge
- (17) Numina's Convalescence - Heal/Recharge
- (19) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Jumping IO
- (A) Touch of Death - Damage/Endurance/Recharge
- (19) Touch of Death - Chance of Damage(Negative)
- (21) Touch of Death - Damage/Endurance
- (21) Touch of Death - Accuracy/Damage
- (23) Touch of Death - Damage/Recharge
- (23) Touch of Death - Accuracy/Damage/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (A) Red Fortune - Defense/Endurance
- (27) Red Fortune - Defense/Recharge
- (27) Red Fortune - Endurance/Recharge
- (34) Red Fortune - Defense
- (42) Red Fortune - Defense/Endurance/Recharge
- (50) Red Fortune - Endurance
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (43) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Endurance Reduction IO
- (A) Obliteration - Chance for Smashing Damage
- (29) Obliteration - Accuracy/Damage/Endurance/Recharge
- (29) Obliteration - Damage
- (31) Obliteration - Accuracy/Recharge
- (31) Obliteration - Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (A) Numina's Convalescence - Heal
- (33) Numina's Convalescence - Heal/Endurance
- (33) Numina's Convalescence - Heal/Recharge
- (A) Performance Shifter - EndMod/Accuracy
- (34) Performance Shifter - EndMod
- (36) Performance Shifter - EndMod/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy
- (42) Efficacy Adaptor - EndMod
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Defense/Endurance
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (39) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (39) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Accuracy IO
- (A) Touch of Death - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
- (36) Touch of Death - Accuracy/Damage
- (36) Touch of Death - Damage/Endurance
- (48) Touch of Death - Damage/Recharge
- (50) Touch of Death - Accuracy/Damage/Endurance
- (A) Titanium Coating - Resistance
- (48) Titanium Coating - Resistance/Endurance
- (48) Titanium Coating - Resistance/Endurance/Recharge
- (A) Obliteration - Chance for Smashing Damage
- (43) Obliteration - Damage
- (45) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Accuracy/Recharge
- (46) Obliteration - Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense/Recharge
- (45) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
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Set Bonus Totals:
- 23.5% DamageBuff(Smashing)
- 23.5% DamageBuff(Lethal)
- 23.5% DamageBuff(Fire)
- 23.5% DamageBuff(Cold)
- 23.5% DamageBuff(Energy)
- 23.5% DamageBuff(Negative)
- 23.5% DamageBuff(Toxic)
- 23.5% DamageBuff(Psionic)
- 12.4% Defense(Smashing)
- 12.4% Defense(Lethal)
- 6.13% Defense(Fire)
- 6.13% Defense(Cold)
- 10.5% Defense(Energy)
- 10.5% Defense(Negative)
- 3% Defense(Psionic)
- 21.8% Defense(Melee)
- 18% Defense(Ranged)
- 9.25% Defense(AoE)
- 6% Enhancement(Heal)
- 47.5% Enhancement(RechargeTime)
- 36% Enhancement(Accuracy)
- 5% FlySpeed
- 200.8 HP (15%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -
- Knockup (Mag -
- MezResist(Held) 11.6%
- MezResist(Immobilize) 12.7%
- MezResist(Sleep) 2.2%
- MezResist(Stun) 8.8%
- 44% (2.46 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 5% RunSpeed
Lord of Scorching- Posts : 5
Join date : 2008-11-03
Age : 34
Location : London, ON, Canada
Re: Dark Melee Shield
This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Smite
Level 1: Deflection
Level 2: Battle Agility
Level 4: True Grit
Level 6: Combat Jumping
Level 8: Siphon Life
Level 10: Active Defense
Level 12: Super Jump
Level 14: Boxing
Level 16: Against All Odds
Level 18: Dark Consumption
Level 20: Phalanx Fighting
Level 22: Hasten
Level 24: Grant Cover
Level 26: Soul Drain
Level 28: Shield Charge
Level 30: Tough
Level 32: Weave
Level 35: Char
Level 38: Shadow Maul
Level 41: Melt Armor
Level 44: Fire Ball
Level 47: One with the Shield
Level 49: Confront
Level 1: Critical Hit
Level 1: Brawl
Level 1: Sprint
Level 2: Rest
Level 1: Swift
Level 1: Hurdle
Level 1: Health
Level 1: Stamina
Level 12: Double Jump
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Set Bonus Totals:
https://github.com/LoadedCamel/MidsReborn
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Smite
- (A) Hecatomb - Damage/Recharge
- (3) Hecatomb - Damage/Recharge/Accuracy
- (9) Hecatomb - Recharge/Accuracy
- (15) Hecatomb - Damage/Endurance
- (36) Hecatomb - Chance of Damage(Negative)
Level 1: Deflection
- (A) Shield Wall - Defense
- (3) Shield Wall - Defense/Endurance
- (11) Shield Wall - Defense/Endurance/Recharge
- (17) Shield Wall - +Res (Teleportation), +5% Res (All)
- (37) Steadfast Protection - Resistance/+Def 3%
- (43) Gladiator's Armor - TP Protection +3% Def (All)
Level 2: Battle Agility
- (A) Luck of the Gambler - Defense
- (5) Luck of the Gambler - Defense/Endurance
- (5) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Endurance/Recharge
- (48) Luck of the Gambler - Defense/Increased Global Recharge Speed
- (50) Reactive Defenses - Scaling Resist Damage
Level 4: True Grit
- (A) Numina's Convalesence - Heal/Endurance
- (7) Numina's Convalesence - Endurance/Recharge
- (7) Numina's Convalesence - Heal/Recharge
- (13) Numina's Convalesence - Heal/Endurance/Recharge
- (13) Numina's Convalesence - Heal
- (37) Numina's Convalesence - +Regeneration/+Recovery
Level 6: Combat Jumping
- (A) Luck of the Gambler - Defense
- (42) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Endurance/Recharge
- (48) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 8: Siphon Life
- (A) Mako's Bite - Accuracy/Damage
- (9) Mako's Bite - Damage/Endurance
- (11) Mako's Bite - Damage/Recharge
- (15) Mako's Bite - Accuracy/Endurance/Recharge
- (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (36) Mako's Bite - Chance of Damage(Lethal)
Level 10: Active Defense
- (A) Recharge Reduction IO
Level 12: Super Jump
- (A) Empty
Level 14: Boxing
- (A) Empty
Level 16: Against All Odds
- (A) Endurance Reduction IO
Level 18: Dark Consumption
- (A) Superior Avalanche - Accuracy/Damage
- (19) Superior Avalanche - Damage/Endurance
- (19) Superior Avalanche - Accuracy/Damage/Endurance
- (34) Superior Avalanche - Accuracy/Damage/Recharge
- (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
- (46) Superior Avalanche - Recharge/Chance for Knockdown
Level 20: Phalanx Fighting
- (A) Luck of the Gambler - Defense
- (36) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (43) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 22: Hasten
- (A) Recharge Reduction IO
Level 24: Grant Cover
- (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 26: Soul Drain
- (A) Overwhelming Force - Accuracy/Damage
- (27) Overwhelming Force - Endurance/Recharge
- (27) Overwhelming Force - Accuracy/Damage/Endurance
- (29) Overwhelming Force - Damage/Endurance/Recharge
- (42) Overwhelming Force - Accuracy/Damage/Endurance/Recharge
Level 28: Shield Charge
- (A) Armageddon - Damage/Recharge
- (29) Armageddon - Damage/Recharge/Accuracy
- (31) Armageddon - Recharge/Accuracy
- (31) Armageddon - Damage/Endurance
- (40) Armageddon - Chance for Fire Damage
Level 30: Tough
- (A) Unbreakable Guard - Resistance
- (31) Unbreakable Guard - Resistance/Endurance
- (34) Unbreakable Guard - Endurance/RechargeTime
- (37) Unbreakable Guard - RechargeTime/Resistance
- (48) Unbreakable Guard - Resistance/Endurance/RechargeTime
- (50) Unbreakable Guard - +Max HP
Level 32: Weave
- (A) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Defense/Endurance
- (33) Luck of the Gambler - Defense/Endurance/Recharge
- (33) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 35: Char
- (A) Superior Winter's Bite - Accuracy/Damage
- (50) Superior Winter's Bite - Damage/RechargeTime
Level 38: Shadow Maul
- (A) Superior Scrapper's Strike - Accuracy/Damage
- (39) Superior Scrapper's Strike - Damage/Recharge
- (39) Superior Scrapper's Strike - Accuracy/Damage/Recharge
- (39) Superior Scrapper's Strike - Damage/Endurance/Recharge
- (40) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
- (40) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
Level 41: Melt Armor
- (A) Achilles' Heel - Chance for Res Debuff
Level 44: Fire Ball
- (A) Superior Frozen Blast - Accuracy/Damage
- (45) Superior Frozen Blast - Accuracy/Damage/Endurance
- (45) Superior Frozen Blast - Accuracy/Damage/Recharge
- (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
- (46) Superior Frozen Blast - Recharge/Chance for Immobilize
Level 47: One with the Shield
- (A) Resist Damage IO
Level 49: Confront
- (A) Recharge Reduction IO
Level 1: Critical Hit
Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Empty
Level 2: Rest
- (A) Empty
Level 1: Swift
- (A) Empty
Level 1: Hurdle
- (A) Empty
Level 1: Health
- (A) Preventive Medicine - Heal
- (21) Preventive Medicine - Chance for +Absorb
Level 1: Stamina
- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (23) Performance Shifter - EndMod/Accuracy/Recharge
- (23) Performance Shifter - Accuracy/Recharge
- (25) Performance Shifter - EndMod/Accuracy
- (25) Performance Shifter - Chance for +End
Level 12: Double Jump
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Set Bonus Totals:
- 12.5% DamageBuff(Smashing)
- 12.5% DamageBuff(Lethal)
- 12.5% DamageBuff(Fire)
- 12.5% DamageBuff(Cold)
- 12.5% DamageBuff(Energy)
- 12.5% DamageBuff(Negative)
- 12.5% DamageBuff(Toxic)
- 12.5% DamageBuff(Psionic)
- 16.63% Defense(Melee)
- 15.06% Defense(Smashing)
- 15.06% Defense(Lethal)
- 15.06% Defense(Fire)
- 15.06% Defense(Cold)
- 12.25% Defense(Energy)
- 12.25% Defense(Negative)
- 6% Defense(Toxic)
- 6% Defense(Psionic)
- 14.75% Defense(Ranged)
- 16.63% Defense(AoE)
- +6% Enhancement(Heal)
- 2.5% Enhancement(Max EnduranceDiscount)
- +67.5% Enhancement(RechargeTime)
- +66% Enhancement(Accuracy)
- 7.5% SpeedFlying
- GrantPower Preventive Medicine (when PreventiveMedicine)
- 321.3 HP (23.99%) HitPoints
- 7.5% JumpHeight
- 7.5% SpeedJumping
- 111.3% MezResist(Confused)
- 111.3% MezResist(Held)
- 111.3% MezResist(Immobilized)
- 111.3% MezResist(Sleep)
- 111.3% MezResist(Stunned)
- 111.3% MezResist(Terrorized)
- 200% MezResist(Teleport) (20% chance)
- 18.5% (0.31 End/sec) Recovery
- 74% (4.13 HP/sec) Regeneration
- 30% ResEffect(SpeedFlying)
- 30% ResEffect(RechargeTime)
- 30% ResEffect(SpeedRunning)
- 27.5% Resistance(Smashing)
- 43.25% Resistance(Fire)
- 43.25% Resistance(Cold)
- 14.75% Resistance(Energy)
- 14.75% Resistance(Negative)
- 13.25% Resistance(Toxic)
- 13.25% Resistance(Psionic)
- 27.5% Resistance(Lethal)
- 7.5% SpeedRunning
- 36% GlobalChanceMod PlayerCrit
Similar topics
» Shield/Dark Tank
» Spine Dark S and L Capped
» Electric Dark S and L Capped
» Fiery Dark S and L Capped
» Elec Shields
» Spine Dark S and L Capped
» Electric Dark S and L Capped
» Fiery Dark S and L Capped
» Elec Shields
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