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Dark Melee Shield

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Dark Melee Shield Empty Dark Melee Shield

Post by Alt Tab Wed Dec 24, 2008 4:28 am

Click this DataLink to open the build!

Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg:30(A), T'Death-Dmg/EndRdx:30(3), T'Death-Dmg/Rchg:30(3), T'Death-Acc/Dmg/EndRdx:30(7), T'Death-Dmg/EndRdx/Rchg:30(9), T'Death-Dam%:30(48)
Level 1: Deflection -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(5), RedFtn-EndRdx/Rchg:50(9), RedFtn-Def/EndRdx/Rchg:50(17), RedFtn-Def:50(42), RedFtn-EndRdx:50(45)
Level 2: Battle Agility -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(5), RedFtn-Def/Rchg:50(17), RedFtn-EndRdx/Rchg:50(37)
Level 4: True Grit -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(7), Numna-EndRdx/Rchg:50(11), Numna-Heal/Rchg:50(34), Numna-Heal/EndRdx/Rchg:50(34), Numna-Regen/Rcvry+:50(46)
Level 6: Combat Jumping -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(46), Zephyr-ResKB:50(46)
Level 8: Hurdle -- Jump-I:50(A)
Level 10: Active Defense -- RechRdx-I:50(A), RechRdx-I:50(11)
Level 12: Shadow Maul -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(13), Oblit-Dmg/Rchg:50(13), Oblit-Acc/Dmg/Rchg:50(15), Oblit-Acc/Dmg/EndRdx/Rchg:50(15), Oblit-%Dam:50(21)
Level 14: Super Jump -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(39), Zephyr-ResKB:50(45)
Level 16: Against All Odds -- EndRdx-I:50(A)
Level 18: Dark Consumption -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(19), P'Shift-EndMod/Acc/Rchg:50(19), P'Shift-Acc/Rchg:50(40), P'Shift-EndMod/Acc:50(40), P'Shift-End%:50(42)

Level 20: Health -- Mrcl-Heal:40(A), Mrcl-Rcvry+:40(21)
Level 22: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(23), P'Shift-EndMod/Acc:50(23), P'Shift-End%:50(39), P'Shift-Acc/Rchg:50(43), P'Shift-EndMod/Acc/Rchg:50(45)
Level 24: Phalanx Fighting -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(25), RedFtn-EndRdx/Rchg:50(25), RedFtn-Def:50(40), RedFtn-EndRdx:50(43)
Level 26: Siphon Life -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(27), T'Death-Dmg/Rchg:40(27), T'Death-Acc/Dmg/EndRdx:40(29), T'Death-Dmg/EndRdx/Rchg:40(29), T'Death-Dam%:40(48)
Level 28: Maneuvers -- RedFtn-Def:50(A), RedFtn-Def/EndRdx:50(31), RedFtn-Def/Rchg:50(31), RedFtn-EndRdx/Rchg:50(31), RedFtn-Def/EndRdx/Rchg:50(48), RedFtn-EndRdx:50(50)
Level 30: Assault -- EndRdx-I:50(A)
Level 32: Midnight Grasp -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(33), T'Death-Dmg/Rchg:40(33), T'Death-Acc/Dmg/EndRdx:40(33), T'Death-Dmg/EndRdx/Rchg:40(34), T'Death-Dam%:40(39)
Level 35: Shield Charge -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(37), Oblit-%Dam:50(37)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+:30(A)
Level 41: Recall Friend -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(42), Zephyr-ResKB:50(43)
Level 44: Conserve Power -- RechRdx-I:50(A)
Level 47: Grant Cover -- LkGmblr-Rchg+:50(A)
Level 49: Soul Drain -- Oblit-Acc/Rchg:50(A), Oblit-Acc/Dmg/Rchg:50(50), Oblit-Acc/Dmg/EndRdx/Rchg:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
  • 29,5% DamageBuff(Smashing)
  • 29,5% DamageBuff(Lethal)
  • 29,5% DamageBuff(Fire)
  • 29,5% DamageBuff(Cold)
  • 29,5% DamageBuff(Energy)
  • 29,5% DamageBuff(Negative)
  • 29,5% DamageBuff(Toxic)
  • 29,5% DamageBuff(Psionic)
  • 12,4% Defense(Smashing)
  • 12,4% Defense(Lethal)
  • 10,8% Defense(Fire)
  • 10,8% Defense(Cold)
  • 12,1% Defense(Energy)
  • 12,1% Defense(Negative)
  • 3% Defense(Psionic)
  • 21,8% Defense(Melee)
  • 21,1% Defense(Ranged)
  • 18,6% Defense(AoE)
  • 6% Enhancement(Heal)
  • 18% Enhancement(Accuracy)
  • 32,5% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 135,5 HP (10,1%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • Knockback (Mag -12)
  • Knockup (Mag -12)
  • MezResist(Held) 11,6%
  • MezResist(Immobilize) 17,1%
  • MezResist(Stun) 6,6%
  • 7,5% (0,13 End/sec) Recovery
  • 12% (0,67 HP/sec) Regeneration
  • 5,04% Resistance(Fire)
  • 5,04% Resistance(Cold)
  • 10% RunSpeed
Alt Tab
Alt Tab
Admin

Posts : 157
Join date : 2008-11-01
Age : 57
Location : The Netherlands

https://cohbuilds.aforumfree.com

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Dark Melee Shield Empty DM/Shields Alternative

Post by Lord of Scorching Wed Jan 28, 2009 5:44 pm

This is my build for the Dark Melee/Shields build. heres the stats

Melee def = 54.1
Ranged def = 50.3
AOE def = 41.6

HP/sec = 19.9
hitpoints = 1804
end/sec = 2.7

resistances are alright with Smash/Leth=28% and all others falling btwn 11-14%. with one with the shield active they jump to 53% for smash/leth and 24-27% for all others.

Overall i think this build will turn out well, might make a few modifications

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed

Hero Profile:
Level 1: Smite
  • (A) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (3) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (5) Touch of Death - Damage/Endurance/Recharge
  • (7) Touch of Death - Chance of Damage(Negative)
Level 1: Deflection
  • (A) Red Fortune - Defense
  • (7) Red Fortune - Defense/Endurance
  • (9) Red Fortune - Defense/Recharge
  • (40) Red Fortune - Endurance
  • (42) Red Fortune - Endurance/Recharge
  • (50) Red Fortune - Defense/Endurance/Recharge
Level 2: Shadow Maul
  • (A) Obliteration - Damage
  • (9) Obliteration - Accuracy/Recharge
  • (11) Obliteration - Damage/Recharge
  • (11) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (13) Obliteration - Accuracy/Damage/Recharge
  • (13) Obliteration - Chance for Smashing Damage
Level 4: True Grit
  • (A) Numina's Convalescence - Heal
  • (15) Numina's Convalescence - Heal/Endurance
  • (15) Numina's Convalescence - +Regeneration/+Recovery
  • (17) Numina's Convalescence - Endurance/Recharge
  • (17) Numina's Convalescence - Heal/Recharge
  • (19) Numina's Convalescence - Heal/Endurance/Recharge
Level 6: Hurdle
  • (A) Jumping IO
Level 8: Siphon Life
  • (A) Touch of Death - Damage/Endurance/Recharge
  • (19) Touch of Death - Chance of Damage(Negative)
  • (21) Touch of Death - Damage/Endurance
  • (21) Touch of Death - Accuracy/Damage
  • (23) Touch of Death - Damage/Recharge
  • (23) Touch of Death - Accuracy/Damage/Endurance
Level 10: Combat Jumping
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 12: Battle Agility
  • (A) Red Fortune - Defense/Endurance
  • (27) Red Fortune - Defense/Recharge
  • (27) Red Fortune - Endurance/Recharge
  • (34) Red Fortune - Defense
  • (42) Red Fortune - Defense/Endurance/Recharge
  • (50) Red Fortune - Endurance
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (43) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Against All Odds
  • (A) Endurance Reduction IO
Level 18: Dark Consumption
  • (A) Obliteration - Chance for Smashing Damage
  • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (29) Obliteration - Damage
  • (31) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
Level 20: Health
  • (A) Numina's Convalescence - Heal
  • (33) Numina's Convalescence - Heal/Endurance
  • (33) Numina's Convalescence - Heal/Recharge
Level 22: Stamina
  • (A) Performance Shifter - EndMod/Accuracy
  • (34) Performance Shifter - EndMod
  • (36) Performance Shifter - EndMod/Recharge
  • (40) Efficacy Adaptor - EndMod/Accuracy
  • (42) Efficacy Adaptor - EndMod
Level 24: Phalanx Fighting
  • (A) Luck of the Gambler - Recharge Speed
  • (37) Luck of the Gambler - Defense
  • (37) Luck of the Gambler - Defense/Endurance
Level 26: Soul Drain
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage
  • (39) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
Level 28: Active Defense
  • (A) Recharge Reduction IO
  • (33) Recharge Reduction IO
Level 30: Kick
  • (A) Accuracy IO
Level 32: Midnight Grasp
  • (A) Touch of Death - Damage/Endurance/Recharge
  • (34) Touch of Death - Chance of Damage(Negative)
  • (36) Touch of Death - Accuracy/Damage
  • (36) Touch of Death - Damage/Endurance
  • (48) Touch of Death - Damage/Recharge
  • (50) Touch of Death - Accuracy/Damage/Endurance
Level 35: Tough
  • (A) Titanium Coating - Resistance
  • (48) Titanium Coating - Resistance/Endurance
  • (48) Titanium Coating - Resistance/Endurance/Recharge
Level 38: Shield Charge
  • (A) Obliteration - Chance for Smashing Damage
  • (43) Obliteration - Damage
  • (45) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Accuracy/Recharge
  • (46) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
Level 41: One with the Shield
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 44: Weave
  • (A) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense/Recharge
  • (45) Luck of the Gambler - Recharge Speed
Level 47: Grant Cover
  • (A) Luck of the Gambler - Recharge Speed
Level 49: Hasten
  • (A) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
------------
Set Bonus Totals:
  • 23.5% DamageBuff(Smashing)
  • 23.5% DamageBuff(Lethal)
  • 23.5% DamageBuff(Fire)
  • 23.5% DamageBuff(Cold)
  • 23.5% DamageBuff(Energy)
  • 23.5% DamageBuff(Negative)
  • 23.5% DamageBuff(Toxic)
  • 23.5% DamageBuff(Psionic)
  • 12.4% Defense(Smashing)
  • 12.4% Defense(Lethal)
  • 6.13% Defense(Fire)
  • 6.13% Defense(Cold)
  • 10.5% Defense(Energy)
  • 10.5% Defense(Negative)
  • 3% Defense(Psionic)
  • 21.8% Defense(Melee)
  • 18% Defense(Ranged)
  • 9.25% Defense(AoE)
  • 6% Enhancement(Heal)
  • 47.5% Enhancement(RechargeTime)
  • 36% Enhancement(Accuracy)
  • 5% FlySpeed
  • 200.8 HP (15%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -Cool
  • Knockup (Mag -Cool
  • MezResist(Held) 11.6%
  • MezResist(Immobilize) 12.7%
  • MezResist(Sleep) 2.2%
  • MezResist(Stun) 8.8%
  • 44% (2.46 HP/sec) Regeneration
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 5% RunSpeed
Lord of Scorching
Lord of Scorching

Posts : 5
Join date : 2008-11-03
Age : 34
Location : London, ON, Canada

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Dark Melee Shield Empty Re: Dark Melee Shield

Post by Alt Tab Sun Jan 15, 2023 1:17 pm

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Smite
  • (A) Hecatomb - Damage/Recharge
  • (3) Hecatomb - Damage/Recharge/Accuracy
  • (9) Hecatomb - Recharge/Accuracy
  • (15) Hecatomb - Damage/Endurance
  • (36) Hecatomb - Chance of Damage(Negative)

Level 1: Deflection
  • (A) Shield Wall - Defense
  • (3) Shield Wall - Defense/Endurance
  • (11) Shield Wall - Defense/Endurance/Recharge
  • (17) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (37) Steadfast Protection - Resistance/+Def 3%
  • (43) Gladiator's Armor - TP Protection +3% Def (All)

Level 2: Battle Agility
  • (A) Luck of the Gambler - Defense
  • (5) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Defense/Endurance/Recharge
  • (43) Luck of the Gambler - Endurance/Recharge
  • (48) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Reactive Defenses - Scaling Resist Damage

Level 4: True Grit
  • (A) Numina's Convalesence - Heal/Endurance
  • (7) Numina's Convalesence - Endurance/Recharge
  • (7) Numina's Convalesence - Heal/Recharge
  • (13) Numina's Convalesence - Heal/Endurance/Recharge
  • (13) Numina's Convalesence - Heal
  • (37) Numina's Convalesence - +Regeneration/+Recovery

Level 6: Combat Jumping
  • (A) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense/Endurance/Recharge
  • (48) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 8: Siphon Life
  • (A) Mako's Bite - Accuracy/Damage
  • (9) Mako's Bite - Damage/Endurance
  • (11) Mako's Bite - Damage/Recharge
  • (15) Mako's Bite - Accuracy/Endurance/Recharge
  • (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (36) Mako's Bite - Chance of Damage(Lethal)

Level 10: Active Defense
  • (A) Recharge Reduction IO

Level 12: Super Jump
  • (A) Empty

Level 14: Boxing
  • (A) Empty

Level 16: Against All Odds
  • (A) Endurance Reduction IO

Level 18: Dark Consumption
  • (A) Superior Avalanche - Accuracy/Damage
  • (19) Superior Avalanche - Damage/Endurance
  • (19) Superior Avalanche - Accuracy/Damage/Endurance
  • (34) Superior Avalanche - Accuracy/Damage/Recharge
  • (34) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (46) Superior Avalanche - Recharge/Chance for Knockdown

Level 20: Phalanx Fighting
  • (A) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
  • (43) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 22: Hasten
  • (A) Recharge Reduction IO

Level 24: Grant Cover
  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 26: Soul Drain
  • (A) Overwhelming Force - Accuracy/Damage
  • (27) Overwhelming Force - Endurance/Recharge
  • (27) Overwhelming Force - Accuracy/Damage/Endurance
  • (29) Overwhelming Force - Damage/Endurance/Recharge
  • (42) Overwhelming Force - Accuracy/Damage/Endurance/Recharge

Level 28: Shield Charge
  • (A) Armageddon - Damage/Recharge
  • (29) Armageddon - Damage/Recharge/Accuracy
  • (31) Armageddon - Recharge/Accuracy
  • (31) Armageddon - Damage/Endurance
  • (40) Armageddon - Chance for Fire Damage

Level 30: Tough
  • (A) Unbreakable Guard - Resistance
  • (31) Unbreakable Guard - Resistance/Endurance
  • (34) Unbreakable Guard - Endurance/RechargeTime
  • (37) Unbreakable Guard - RechargeTime/Resistance
  • (48) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (50) Unbreakable Guard - +Max HP

Level 32: Weave
  • (A) Luck of the Gambler - Defense
  • (33) Luck of the Gambler - Defense/Endurance
  • (33) Luck of the Gambler - Defense/Endurance/Recharge
  • (33) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 35: Char
  • (A) Superior Winter's Bite - Accuracy/Damage
  • (50) Superior Winter's Bite - Damage/RechargeTime

Level 38: Shadow Maul
  • (A) Superior Scrapper's Strike - Accuracy/Damage
  • (39) Superior Scrapper's Strike - Damage/Recharge
  • (39) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (39) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (40) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (40) Superior Scrapper's Strike - Recharge/Critical Hit Bonus

Level 41: Melt Armor
  • (A) Achilles' Heel - Chance for Res Debuff

Level 44: Fire Ball
  • (A) Superior Frozen Blast - Accuracy/Damage
  • (45) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (45) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (45) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (46) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 47: One with the Shield
  • (A) Resist Damage IO

Level 49: Confront
  • (A) Recharge Reduction IO

Level 1: Critical Hit
Level 1: Brawl
  • (A) Empty

Level 1: Sprint
  • (A) Empty

Level 2: Rest
  • (A) Empty

Level 1: Swift
  • (A) Empty

Level 1: Hurdle
  • (A) Empty

Level 1: Health
  • (A) Preventive Medicine - Heal
  • (21) Preventive Medicine - Chance for +Absorb

Level 1: Stamina
  • (A) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
  • (23) Performance Shifter - EndMod/Accuracy/Recharge
  • (23) Performance Shifter - Accuracy/Recharge
  • (25) Performance Shifter - EndMod/Accuracy
  • (25) Performance Shifter - Chance for +End

Level 12: Double Jump
------------
------------
Set Bonus Totals:
  • 12.5% DamageBuff(Smashing)
  • 12.5% DamageBuff(Lethal)
  • 12.5% DamageBuff(Fire)
  • 12.5% DamageBuff(Cold)
  • 12.5% DamageBuff(Energy)
  • 12.5% DamageBuff(Negative)
  • 12.5% DamageBuff(Toxic)
  • 12.5% DamageBuff(Psionic)
  • 16.63% Defense(Melee)
  • 15.06% Defense(Smashing)
  • 15.06% Defense(Lethal)
  • 15.06% Defense(Fire)
  • 15.06% Defense(Cold)
  • 12.25% Defense(Energy)
  • 12.25% Defense(Negative)
  • 6% Defense(Toxic)
  • 6% Defense(Psionic)
  • 14.75% Defense(Ranged)
  • 16.63% Defense(AoE)
  • +6% Enhancement(Heal)
  • 2.5% Enhancement(Max EnduranceDiscount)
  • +67.5% Enhancement(RechargeTime)
  • +66% Enhancement(Accuracy)
  • 7.5% SpeedFlying
  • GrantPower Preventive Medicine (when PreventiveMedicine)
  • 321.3 HP (23.99%) HitPoints
  • 7.5% JumpHeight
  • 7.5% SpeedJumping
  • 111.3% MezResist(Confused)
  • 111.3% MezResist(Held)
  • 111.3% MezResist(Immobilized)
  • 111.3% MezResist(Sleep)
  • 111.3% MezResist(Stunned)
  • 111.3% MezResist(Terrorized)
  • 200% MezResist(Teleport) (20% chance)
  • 18.5% (0.31 End/sec) Recovery
  • 74% (4.13 HP/sec) Regeneration
  • 30% ResEffect(SpeedFlying)
  • 30% ResEffect(RechargeTime)
  • 30% ResEffect(SpeedRunning)
  • 27.5% Resistance(Smashing)
  • 43.25% Resistance(Fire)
  • 43.25% Resistance(Cold)
  • 14.75% Resistance(Energy)
  • 14.75% Resistance(Negative)
  • 13.25% Resistance(Toxic)
  • 13.25% Resistance(Psionic)
  • 27.5% Resistance(Lethal)
  • 7.5% SpeedRunning
  • 36% GlobalChanceMod PlayerCrit
Alt Tab
Alt Tab
Admin

Posts : 157
Join date : 2008-11-01
Age : 57
Location : The Netherlands

https://cohbuilds.aforumfree.com

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Dark Melee Shield Empty Re: Dark Melee Shield

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