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» Diablo 3 Itemrules for Mitch
Mon Jun 18, 2012 7:20 am by Alt Tab

» Beam Rifle Darkness Smash and Lethal capped
Mon Oct 10, 2011 3:03 pm by Alt Tab

» Dual Pistols Darkness Smash and Lethal capped
Mon Oct 10, 2011 2:46 pm by Alt Tab

» Plant Time Smash Lethal def capped
Fri Sep 30, 2011 9:04 am by Alt Tab

» Robotics Traps
Thu Sep 29, 2011 9:35 am by Alt Tab

Diablo 3 Itemrules for Mitch

Mon Jun 18, 2012 7:20 am by Alt Tab

<?xml version="1.0" encoding="utf-8" ?>

<ItemRules name="Default Item Rules" useRoundedValues="true">
<!-- The order in which item rules are evaluated. Typically, this is fine for almost all rule sets.
However, you may want to switch things around sometimes if you want to force-sell things that may match keep rules. -->
<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />



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Just something funny to share

Tue Aug 17, 2010 5:33 pm by Alt Tab



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Villian TFs

Sat Feb 06, 2010 4:27 pm by Alt Tab

Since we do villians lately:

http://paragonwiki.com/wiki/Strike_Force

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Procs and how they work

Mon Feb 02, 2009 11:35 am by Alt Tab

Does the level of the IO effect the damage of a proc?

No, the damage from procs varies by Combat Level, and has no bearing on the level of the proc IO, nor which proc. They all do the same damage, however the damage type of each proc does make a difference due to Enemy resistances. The Smashing and Lethal damage procs are more often resisted than the other damage types.


What is the chance of the proc firing?

All Damage procs have a 20% Chance of firing except Touch of Death which …

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New Mids' Hero Designer out

Fri Dec 12, 2008 9:37 am by Alt Tab

With issue 13 support Cool

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Message from Ex Libris

Tue Dec 02, 2008 9:38 am by Alt Tab

Starting at 6:00 AM CST - 11:00 AM CST all US, European, and testing shards for City of Heroes will be brought down for maintenance and the publish of Issue 13: Power & Responsibility.

We expect the downtime to last the entire 5 hours but please allow for early release or an extension as we deem appropriate. Please check the sever status page for more details.

We apologize for any inconvenience to your play schedules but we look forward to bringing you this new Issue.

Thank you for …

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Holland FTW

Fri Nov 28, 2008 12:55 pm by Alt Tab

Finally Chronicals of Spellborn is released, a DUTCH made MMO (So proud snif)

Based on the unreal engine ah just check it out here: http://tcos.com/en/content,9,combat_system.html

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The IO sets currently on test are:

Sat Nov 22, 2008 10:59 am by Alt Tab

PBAoE Damage
Code:

Eradication 10-30 R Damage (2) +1.8% Max End
Acc/Rech (3) +3.13% Energy Def
Dam/Rech (4) +2.25% HP
Acc/Dam/Rech (5) 2% debt protection
Acc/Dam/Rech/End(6) +3.13% AoE Def
Chance for Energy Damage

Obliteration 30-50 R Damage (2) 2.2% Stun Resistance
Acc/Rech (3) +3% Dmg
Dam/Rech (4) +9% Acc
Acc/Dam/Rech (5) +5% Rech
Acc/Dam/Rech/End(6) +3.75% Melee Def
Chance for Smashing Damage



Holds
Code:


Basilisk's 10-30 …

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Issue 13 Human form WS no longer needed ?

Fri Nov 07, 2008 10:40 am by Alt Tab

Warshades

• Dark Sustenance bonus now applies in shapeshifted forms.

This was THE reason i made a Human for WS because the buffs you got from teammates didn't apply in shapeshifted form, guess i need a respec Shocked

Anyone got a good WS build for issue 13 ? lol!

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