Dark Electrical Capped Smash and Lethal Defends
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Dark Electrical Capped Smash and Lethal Defends
Hero Plan by Mids' Hero Designer 1,942
http://www.cohplanner.com/
Click this DataLink to open the build!
@TheLastBoyScout: Level 50 Natural Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Electrical Blast
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Power Pool: Speed
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Twilight Grasp -- Theft-Acc/Heal(A), Theft-Acc/EndRdx/Heal(3), Theft-+End%(5), Nictus-Acc/Heal(21), Nictus-Acc/EndRdx/Rchg(39), Nictus-%Dam(46)
Level 1: Charged Bolts -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(23), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(39)
Level 2: Tar Patch -- RechRdx-I(A)
Level 4: Ball Lightning -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(5), Ragnrk-Acc/Rchg(11), Ragnrk-Dmg/EndRdx(13), Ragnrk-Knock%(21), EnManip-Stun%(39)
Level 6: Howling Twilight -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(7), RzDz-Acc/EndRdx(7), RzDz-Stun/Rng(13), RzDz-Acc/Stun/Rchg(40), RzDz-Immob%(43)
Level 8: Shadow Fall -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Rchg+(11), S'fstPrt-ResDam/Def+(40), S'fstPrt-ResKB(46)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Super Jump -- Zephyr-ResKB(A)
Level 14: Short Circuit -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(15), Erad-Acc/Dmg/Rchg(15), Erad-Acc/Dmg/EndRdx/Rchg(23), EnManip-Stun%(40)
Level 16: Darkest Night -- EndRdx-I(A)
Level 18: Fearsome Stare -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(19), Abys-Acc/EndRdx(19), Abys-Fear/Rng(43), Abys-Acc/Fear/Rchg(43)
Level 20: Aim -- Empty(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(25)
Level 26: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Rchg+(42)
Level 28: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-Rchg/Hold(29), BasGaze-Acc/EndRdx/Rchg/Hold(34)
Level 30: Petrifying Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(31), BasGaze-Rchg/Hold(31), BasGaze-Acc/EndRdx/Rchg/Hold(31)
Level 32: Dark Servant -- Lock-Acc/Hold(A), Lock-Acc/Rchg(33), Lock-Rchg/Hold(33), Lock-EndRdx/Rchg/Hold(33), Lock-Acc/EndRdx/Rchg/Hold(34), Lock-%Hold(34)
Level 35: Voltaic Sentinel -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(36), C'Arms-Dmg/EndRdx(36), C'Arms-Acc/Dmg/Rchg(36), C'Arms-EndRdx/Dmg/Rchg(37), C'Arms-+Def(Pets)(37)
Level 38: Recall Friend -- Zephyr-ResKB(A)
Level 41: Scorpion Shield -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(42)
Level 44: Web Cocoon -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45), BasGaze-Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45)
Level 47: Summon Disruptor -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(50), ExRmnt-+Res(Pets)(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 50: Nerve Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-End%(17)
Level 4: Ninja Run
http://www.cohplanner.com/
Click this DataLink to open the build!
@TheLastBoyScout: Level 50 Natural Defender
Primary Power Set: Dark Miasma
Secondary Power Set: Electrical Blast
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Power Pool: Speed
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Twilight Grasp -- Theft-Acc/Heal(A), Theft-Acc/EndRdx/Heal(3), Theft-+End%(5), Nictus-Acc/Heal(21), Nictus-Acc/EndRdx/Rchg(39), Nictus-%Dam(46)
Level 1: Charged Bolts -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(23), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(39)
Level 2: Tar Patch -- RechRdx-I(A)
Level 4: Ball Lightning -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(5), Ragnrk-Acc/Rchg(11), Ragnrk-Dmg/EndRdx(13), Ragnrk-Knock%(21), EnManip-Stun%(39)
Level 6: Howling Twilight -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(7), RzDz-Acc/EndRdx(7), RzDz-Stun/Rng(13), RzDz-Acc/Stun/Rchg(40), RzDz-Immob%(43)
Level 8: Shadow Fall -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-Rchg+(11), S'fstPrt-ResDam/Def+(40), S'fstPrt-ResKB(46)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Super Jump -- Zephyr-ResKB(A)
Level 14: Short Circuit -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(15), Erad-Acc/Dmg/Rchg(15), Erad-Acc/Dmg/EndRdx/Rchg(23), EnManip-Stun%(40)
Level 16: Darkest Night -- EndRdx-I(A)
Level 18: Fearsome Stare -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(19), Abys-Acc/EndRdx(19), Abys-Fear/Rng(43), Abys-Acc/Fear/Rchg(43)
Level 20: Aim -- Empty(A)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(25)
Level 26: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Rchg+(42)
Level 28: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(29), BasGaze-Rchg/Hold(29), BasGaze-Acc/EndRdx/Rchg/Hold(34)
Level 30: Petrifying Gaze -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(31), BasGaze-Rchg/Hold(31), BasGaze-Acc/EndRdx/Rchg/Hold(31)
Level 32: Dark Servant -- Lock-Acc/Hold(A), Lock-Acc/Rchg(33), Lock-Rchg/Hold(33), Lock-EndRdx/Rchg/Hold(33), Lock-Acc/EndRdx/Rchg/Hold(34), Lock-%Hold(34)
Level 35: Voltaic Sentinel -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(36), C'Arms-Dmg/EndRdx(36), C'Arms-Acc/Dmg/Rchg(36), C'Arms-EndRdx/Dmg/Rchg(37), C'Arms-+Def(Pets)(37)
Level 38: Recall Friend -- Zephyr-ResKB(A)
Level 41: Scorpion Shield -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(42)
Level 44: Web Cocoon -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45), BasGaze-Rchg/Hold(45), BasGaze-Acc/EndRdx/Rchg/Hold(45)
Level 47: Summon Disruptor -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(50), ExRmnt-+Res(Pets)(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 50: Nerve Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Vigilance
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(17), P'Shift-End%(17)
Level 4: Ninja Run
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